First and foremost all DC Fray leagues are 50% Social and 50% Sport. We do have officials; however, we expect individuals to respect the league’s culture of fair and fun play. Foul language and rough play will not be tolerated and individuals who cannot adhere to our standards of fair play and sportsmanship may be asked to leave the league. DC Fray wants everyone to have a fun and be social while enjoying a great sport. DC Fray will do whatever they can to make sure all players are having fun.
DC Fray is proud to relieve captains of the burden of paying for full teams. While captains and players are able to prepay for additional players and or full teams, it is not a requirement for participation in our leagues. We welcome individual player payments.
We are also proud to welcome those who do not have a full team (small groups and free agents) to participate in our league.
Our primary mission is to make it easier for people to have fun and get involved with social sports and these policies help accomplish that goal.
Because of these policies, all registrations are on a first come first serve basis and any roster that does not reach our standard size (based on each sport) is eligible to receive free agents and or small group by the league. Rosters made up of primarily free agents and or a collection of small groups may field more players than the standard roster size. This policy is in place to help ensure free agent teams are able to consistently field teams each week.
1. Teams are formed by players registering as groups or free agents. Dues are based on individual registrations and can be paid by the registering player or on behalf of others. The league welcomes free agents and those without full teams.
2. Captains are responsible for communicating with teammates once the season starts. Any concerns, issues or feedback is encouraged to be brought to the league by team captains.
3. Start dates are listed on individual season pages. Seasons are typically eight (8) weeks long with a 6 x 2 or 7 x 1 format (regular season, tournaments). The number of teams making the final tournament is based on the total number of teams and other league logistics.
4. Game start times vary by league and location. Detailed start time are typically found on the season information page.
5. Georgetown Law Sport & Fitness leagues are restricted to players and spectators over the age of 18. No children are allowed in the gym.
1. Team Shirts are provided by DC Fray. Choose your team color at registration!
2. If players don’t have the team jersey with them, DC Fray asks that you wear similar colors to the rest of the team.
3. If teams do NOT have the correct color shirts, their opponent will receive technical free throws before the game. The amount of free throws will be the difference in non-color shirts between the two teams. At all gyms, DC Fray strongly recommends wearing basketball sneakers with flat bottoms and appropriate ankle support. Cross-trainers are discouraged. NO RUNNING SHOES ALLOWED ON THE COURT.
TIME AND TIMEOUTS
1. Games typically run with Two (2) twenty minute (20min) halves with running clock, having the clock stop the last minute of each half on every whistle. Alterations of game times may occur due to league logistics.
2. Each team has three (3) timeouts per game.
3. The clock will stop on all dead balls, foul shots and any other related stop of play that requires adjustment on the court in the last minute of each half.
4. If a game is tied at the end of regulation, there will be a two (2) minute overtime. The clock will stop on every whistle in the last minute. Once the first (1st) overtime concludes, the game will go into sudden death where the first team to score any point (free throw or basket) wins the game.
5. Playoffs and Championship – overtime will consist of one five (5) minute session.
1. Free throws: team members should line up on the lower blocks, and can go in for the rebound on the release of the shot.
2. Subs are allowed in after the first free throw is shot, if they sub is for the shooter, the sub can come in if the shooter makes the second free throw. For one-and-one situations, the sub will come in before the shot is taken.
3. Bonus free throws will be awarded on the seventh (7th) and tenth (10th) team fouls, consistent with standard basketball rules.
4. The offensive team has ten seconds to advance the ball over the half court line, if that time surpasses, the whistle will be blown and the ball will be given to the other team.
5. If a game is tied at the end of regulation, there will be a two (2) minute overtime. The clock will stop on every whistle in the last minute. Once the first (1st) overtime concludes, the game will go into sudden death where the first team to score any point (free throw or basket) wins the game.
6. Playoffs and Championship – overtime will consist of one five (5) minute session.
1. Substitutes are allowed in the league as long as they are a registered player from another team or other DC Fray league. Non-Registration players must be cleared through the league by emailing [email protected] Teams can start and play an entire game with four (4) players. If a team has four (4) players, they will not be permitted any subs. The team must play with four players, unless the opposing team permits a substitute player added based on their consent.
2. If a team has less than four players, subs will be granted until the total number of players equals four following the above-listed rules.
3. Playoff Eligibility: teams that notch 2 or more forfeits during the regular season will not be eligible for the playoffs.
ELIGIBILITY OF INDIVIDUALS
1. A complete roster consists of 8-11 registered and paid players. Groups with 9 or fewer players on their roster, when registration closes, is eligible to receive additional players from the free agents pool executed by the league.
2. Everyone who plays in the games (including substitutes) must be registered to play in the league and have a signed player waiver on file.
3. During the playoffs, teams may not use subs and may only use players on their roster.
1. If a member of the league receives two (2) technicals in one (1) game that individual will be asked to leave the gym that evening.
2. Three (3) technical fouls in one (1) season, that individual will be forced to sit out the next game.
3. Four (4) technical fouls in one (1) season, that individual will not be allowed back into the league.
1. Substitutes are allowed in the league as long as they are a registered player from another team or other USS league. Non-Registration players must be cleared through the league by emailing [email protected] No Substitutes are allowed in the final tournament games.
2. Teams can start and play an entire game with four (4) players. If a team has four (4) players, they will not be permitted any subs. The team must play with four players, unless the opposing team permits a substitute player added based on their consent.
If a team has less than four players, subs will be granted until the total number of players equals four following the above-listed rules.
Score Keeping is maintained by players within the league. The league will send out an email asking for volunteers to keep score throughout the season. Each game volunteered for will earn the score keep a $5 registration credit towards a future season with Get In The Game / DC Fray. Each team is required to provide coverage for a specific game day should volunteers not step forward.
Liquor, tobacco and/or illegal substances are not tolerated and are also not allowed inside the gym.
DC Fray understands that for most people joining a sports team is about hanging out with your friends, having a good time and meeting some new people. We strive to keep the games fair and stress-free so you can do just that… socialize and have a good time!
1. Any player(s)/team(s) that are involved in a fight will be suspended from all DC Fray Leagues for life. Any teams will forfeit all remaining games.
2. Any excessive contact will result in a foul and ejection of the player.
3. Any player abusing the referee will automatically be ejected from the game without a warning.
4. A player ejected for ANY reason will be suspended for the next game. If that player is caught playing in that game, the team will forfeit.
1. If a player is bleeding or has blood on his/her skin, shirt, shorts, etc. must leave the game until the bleeding stops and/or blood is washed off uniform/skin.
2. The team captain is the team spokesperson, not a coach, spectator or other players.
3. Each game will be played with a men’s size basketball.← Basketball 5v5